Step-by-Step Guide: Integrating NVIDIA Omniverse with iClone 8 / Character Creator 4
Step 1: Setup
- Install and launch NVIDIA Omniverse Create (including Nucleus server)
- Install the latest iClone 8 and Character Creator 4
- Install the Omniverse Live Link plugin in iClone
Step 2: Create and Share USD File
- Create a new USD scene in Omniverse Create, saving it on the Nucleus server path
- Copy the USD file’s URL/link
Step 3: Connect iClone to Omniverse
- Open your character project in iClone
- Launch Omniverse Live Link, paste the USD URL
- Enable synchronization for character, animation, and scene
Step 4: Real-time Collaboration and Editing
- Edit character animation in iClone; changes update instantly in Omniverse
- Adjust lighting and materials in Omniverse; updates reflect in iClone
- Optionally add facial capture and physics simulations for enhanced realism
Step 5: Finalize and Export
- Save and merge all changes in Omniverse
- Render high-quality animations using Omniverse Renderer
- Or export FBX/USD files for further use in game engines
Tips
- Ensure USD files are stored on the Omniverse Nucleus server
- Keep FPS settings consistent to avoid animation sync issues
- Use Omniverse Material Builder to optimize material quality
This workflow significantly boosts multi-team collaboration efficiency by enabling real-time synchronized editing of characters and scenes, ideal for game development, film production, and metaverse projects.





