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Generating motion with AI Video Mocap in iClone
iClone Video Mocap adopts an AI-powered advanced video-to-motion generation process that cuts down on production time and costs by bypassing the use traditional mocap devices. The following diagram illustrates how to generate motion from a video and convert it to Reallusion motions applicable for humanoid iC/CC characters.
iClone Video Mocap is able to detect the target actor in the video with some proper guidance from the user. The Video Mocap detects the target actor and its full body part in the video for motion capture. Follow the instruction below to capture motion from any clear actor in your video.
Product page: https://manual.reallusion.com/iclone-video-mocap-plug-in/content/welcome.htm
Online Manual: https://manual.reallusion.com/iclone-video-mocap-plug-in/content/welcome.htm
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Managing content with Smart Content Manager

Managing content with Smart Content Manager
Smart Content Manager (SCM) is a new system that allows you to browse, manage, and download all your digital content in the same place. It is useful for aggregating assets used among multiple users in a project.
1. Finding and Installing Content
• Content Status: If a thumbnail is grayed out, it means you have purchased the content but it has not been installed on your local machine. If you see a little green cloud icon on a grayed-out thumbnail, you own the content but have not downloaded it yet.
• Downloading: You can multi-select items, right-click, and choose “install content” to queue them for installation all at once.
• Views: You can switch between the Pack tab (content organized in bundles) and the Item tab (individual assets, generally used for custom folder creation). When you download content, the SCM automatically switches back to the Pack view.
2. Using Old (Legacy) Content
If you have assets from previous versions (like CC3 or iClone 7), there are two ways to bring them into the new SCM:
1. Drag and Drop: You can drag files from your PC’s Explorer directly into the SCM. This is the fastest way, but it duplicates the files. This method is only recommended for custom assets, as other asset types will lose their pack information.
2. Linking (Recommended): Use the down arrow menu on the right of the SCM and select the “Link” option. This allows you to access all previous CC3 content. Linking is recommended because it avoids duplicating files, saving redundant hard drive space, and it maintains the original pack information. You only need to do this linking process once. To find your linked CC3 custom content, you must change the source from the dropdown menu to “CC3 Custom Content”.
3. Organizing Your Own Assets
• Thumbnails: The thumbnail reflects your current camera view. To get a better result, you can right-click on the saved item and select Capture Thumbnail.
• Custom Paths: You can define a custom file path in the Content Manager settings. If defined, all your custom content will be saved there.
• Filter: You have the option to apply a number of simple search filters.Therefore, the main use of filters is to enable efficient searching and categorization of your digital assets within the SCM.

• My Collection & Tag : Check here: Organizing Content by Collection

Add / Remove Collection in Collection Editor panel 
Add specific content to existing Collection • Mark as Invisible Content: You can even hide a content with Content Manager, kindly refer to the manual page about Hide & Show content: https://manual.reallusion.com/content-manager/2.0/03-pack-view/hiding-contents.htm

4. Backing Up and Transferring Content
• Backup: All content is stored in the cell pack folder. To back up your content, you must first copy the entire cell pack folder.
• Restore: On a new PC, copy the
cell packfolder to the same folder structure. Then, go to the SCM settings and use the plus symbol (+) to navigate and link to the copiedcell packfolder.• Exporting Data: You can export content tags or developer packs using the “export data” option in the SCM menu. Be aware that external files like linked textures or videos will not be transferred over when exporting packs.
5. Others
• Download Actorcore content: Content Manager can download Actorcore purchased content as well, refer to: https://kb.reallusion.com/Product/53042/How-to-Download-Content-from-ActorCore-into-iClone-8
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Quick creating every characters | Character Creator 5 AvatorMixer

Quick creating every characters | Character Creator 5 AvatorMixer
Actor Mixer in Character Creator 5 (CC5) is a powerful tool for rapidly creating diverse human character appearances, from realistic to cartoonish, by independently mixing and blending head, body, and facial features.
Key features for quick character creation include:
• Modular Blending: Mix specific facial details like eyes, nose, and mouth, or blend overall head and body shapes.
• Content Richness: Utilizes content from the CC5 Character Pack and ActorMixer Pro, which offers over 40 high-quality 3D scanned heads and “mixer-ready assets” crucial for realistic details.
• Skin Application: Apply various head and body skins in 2K or 4K resolution for refined details, supporting both humanoids and stylized characters.
• Achieving Realistic Characters: Leverage 4K skins and high-quality 3D scanned heads from ActorMixer Pro for detailed results.
• Achieving Cartoon Characters: Start by adjusting a base character with standard sliders into a “big cartoon style” (e.g., big eyes), and then use Actor Mixer to blend. This preserves the base style, allowing for quick generation of consistent family characters.
• Non-Destructive Workflow: Mixer sliders (with green icons) ensure smooth, predictable, and non-destructive blending results.
• Advanced Flexibility: Allows blending even when base characters have expressions or poses, carrying over corrective effects and preserving base style adjustments.
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Creating CC character with generative AI tool

Creating CC character with generative AI tool
For realistic character, it is easy to create a character with Character Creator and Headshot plugin (Image Mode).
There is a lot of AI tool for generating realistic human photo, such as AI-Generated Faces Images or Canva Free Online AI Face Generator.
Once generating the human face photo, kindly follow this manual page to create CC character with Headshot plugin (Image Mode) by just a few clicks.
However, Headshot Image Mode can only recognize real human face but not for stylish toon face.
If we do not need a face rig character for viseme, we can just import the custom character model into Character Creator 4, rig it quickly with AccuRIG. Or use the little tool AccuRIG on Actorcore. Kindly check this tips article more the detailed steps.
But how can we create a talkable toon character with AI tool?
There is another mode on Headshot plugin – Mesh Mode. We can turn every face mesh into CC character using Headshot plugin (Mesh Mode).
Step 0 – Preparing and Creating face mesh
If you already had a face mesh, skip this step.
If you have a character face image only, you can turn the 2D image into 3D mesh with any AI tools, Tripo AI is one of the options in this case. Kindly also refer to this manual page for Preparing Source Models.
Different Mesh Types: https://manual.reallusion.com/Headshot_for_CC/ENU/2.0/06-Mesh-Mode/Different-Mesh-Types.htm
Step 1 – Import into Character Creator Headshot plugin (Mesh Mode)
Follow these steps in this page about Quick Mesh Guide: https://manual.reallusion.com/Headshot_for_CC/ENU/2.0/06-Mesh-Mode/Quick-Guide-Mesh-Mode.htm
For full body process, check this manual page: https://manual.reallusion.com/Headshot_for_CC/ENU/2.0/06-Mesh-Mode/Stylized-Mesh-Process.htm
Or the corresponding tutorial video: https://courses.reallusion.com/home/character-creator/pipelines-and-render/headshot?v=making-stylized-characters-with-headshot-2-0-|-headshot-2-0-plug-in-tutorials
Once we finish the ALIGN POINTS with Headshot, the CC character will be created.
Step 2 – Animating Lip-sync with AccuLIPS in iClnoe 8
After fine-tuning the character in Character Creator 4, send it to iClone 8 for further animation. The character is face rig ready, so you can use AccuLIPS directly, or mocap with facial mocap devices with Motion Live in iClone 8.
Depends on your needs, select the mocap equipment that is suitable for you. Please see this comparison chart that we supported for now:
https://mocap.reallusion.com//iclone-motion-live-mocap/gears.html#gear-comparison
(Note: We sell plugins to use the equipment. We do not sell any equipment ourselves.)
Now, check the steps for AccuLIPS in this manual page or the tutorial page.
Step 3 – Done
In conclusion, now AI tools really help us to finish the early preparation work, we can use a few prompt words to generate an image, and then turn it to a 3D mesh. However, the current AI cannot replace the traditional 3D process due to the uncontrollable steps. We still need to sculpt a custom 3D model with Blender, Maya and etc., it is essential to use both AI and 3D tools together for the better result. So here is an idea for combining those tools to speed up the process.
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3D Textures – PBR Shader Type Maps

3D Textures – PBR Shader Type Maps
PBR (Physically-Based Rendering) uses consistent lighting behavior to make materials look realistic in any environment. Stick to metal-rough or spec-gloss workflows and make sure your maps are calibrated properly (e.g., roughness should be in linear space, not gamma corrected).
Each material has 9 map channels that collaborate for materials of the PBR Shader Type. Open Texture Settings section in the Modify > Material tab to see these channels.

Base Color map
- The most frequently used texture mapping method. It wraps the bitmap image onto the 3D geometry surface while displaying its original pixel color.
- Any bitmap image, such as scanned images or images captured by digital camera, can be used as diffuse map to represent photo-realistm.
- Users can also use image software to make pre-rendered texture effects such as shadow, bevel, bump, lighting or weathering effects. This approach can effectively simulate real-world effects while greatly saving system resources and rendering time.

Bump map
- When you import an image to the Bump channel, a dialog will request for the image format. Choose the Bump option if the image you want to import is in a grayscale mode.

Normal map
A Normal map is made from a high polygon model. Its color representation will affect surfaces like a regular bump map while providing higher degrees of detail.

AO Map (Ambient Occlusion)
This texture mapping method enhance the concavity and convexity of an object by appending additional shading around the seams or overlapping edges.

Metallic Map
Metallic maps can determin the reflectivity of a surface ranging from completely insulate to metallic. White parts of the map stand for reflectivity while black parts of the map stand for diffusion.

Roughness Map
Roughness map is used to describe the coarseness from the definition of the microsurfaces. The surfaces mapped with white are relatively rough while the ones mapped with black are perfectly smooth.

The combinations of the Metallic and Roughness can thus depict almost every material in the real world.

Displacement Map
You can create monochrome image maps with popular image-editing tools such as Photoshop. By using grayscale height maps, you can push and pull the surface of a 3D model to achieve the ideal look you desire.
Using a vector-based displacement map can produce undercut details on your model. Unlike the height displacement map (monochrome) simply stretches out geometry, vector displacement produces refined curves and edges, creating an unparalleled sense of detail to your model.

Glow map
- This texture mapping technique allows users to control the glow shape, color and strength.
- Glow maps will blend with your original diffuse maps, so the lighter the diffuse color (or glow color), the stronger the glow effect.
- A bright diffuse map in combination with a bright glow map might cause overexposure.

Blend Map
You may add any kind of images as the Blend map to blend with the Diffuse map, which increases the details and subtleties of the object. iClone also provides three methods, Multiply, Addition and Overlay, for blending.

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iContent vs Standard License – Deep Search in Content Manager

iContent vs Standard License – Deep Search in Content Manager
Standard License is a content license for users whom authorized to export the content as 3D format.
iContent is a valuable option for users who render the project in iClone.
Traditional search in iClone / Character Creator:
Kindly refer to the screenshot below, on the left part, searching content with specific keyword in the search bar (the step 4th) can find content with a simple way. Usually we can quickly to find the owned content.
For advanced AI search, we can use Deep Search, refer to the right part in the screenshot below. With Deep search (AI search), you can find all the content on our Content Store, Marketplace and Actorcore, with any related keywords or a reference picture. It is a powerful tool to search your library, especially for materials and motion. (Yes! you can even preview the motion)

For more about Content Manager and Deep Search, see this tutorial page: https://courses.reallusion.com/home/ai-smart-search/smart-search-for-ic8-cc4
With iClone 8.54 or above, Character Creator 4.54 or above, users can purchase content in the application with DA points and Bonus points. See the tutorial here:
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How to fix foot contact for custom imported animation

How to fix foot contact for custom imported animation

Sometimes while importing custom motion from another platform, the character in iClone viewport is placed above the ground level, it is easy to fix it, maybe try the following steps:
1. Select the character and press hotkey W, you will send the gizmo (the circle 1 in below screenshot), just drag the character down a little bit.
2. Check the ‘Foot Contact’ in Modify panel (see the circle 2). You will see now the character feet will be focused on the ground level.
3. Bonus: You may also double click the footprint in the viewport, or go to Scene Manager to select it, then press hotkey W, you can even move up or down to adjust the position of the footprint as well. -
Using AI tool to generate 3D model and rig with iClone / Character Creator / AccuRIG

Using AI tool to generate 3D model and rig with iClone / Character Creator / AccuRIG
1. Choose an AI 3D Generation Tool
Several AI tools can create 3D models. Some popular ones are:
- Tripo AI (text-to-3D generation, image-to-3D generation)
- Meshy.ai (text-to-3D generation)
2. Export the 3D Model
Once generated:
- Export in FBX, OBJ formats for importing into Character Creator (CC4)
- There is a free application – AccuRIG on Actorcore, which can rig body skeleton for custom character. Here are the online manaul and video tutoirals.
In this case below, we use Character Creator 4 for instance.
3. Rig with Character Creator
Import the FBX/OBJ file into Character Creator:
- Open Character Creator 4.
- Check this manual page for the detailed steps about ‘Quick Guide for Creating Character‘
- If you already had a custom Bone-Skinned character, kindly check this manual page ‘Importing Bone-Skinned Model to Create Humanoid Character‘
- See more video tutorials about Humanoid Workflow.
For Actorcore AccuRIG, kindly check this tutorial: https://courses.reallusion.com/home/actorcore/accurig?v=actorcore-tutorial-getting-started-with-accurig
And more about AccuRIG: https://courses.reallusion.com/home/actorcore/accurig
Import into iClone 8:
- If it’s already a CC character (.ccAvatar), you can send to iClone directly by clicking the button ‘Send to iClone’ on the top toolbar.
- iClone will be launched after a few second.
- Now you can go ahead for the character animation. 😉
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Step-by-Step Guide: Integrating NVIDIA Omniverse with iClone 8 / Character Creator 4

Step-by-Step Guide: Integrating NVIDIA Omniverse with iClone 8 / Character Creator 4
Step 1: Setup
- Install and launch NVIDIA Omniverse Create (including Nucleus server)
- Install the latest iClone 8 and Character Creator 4
- Install the Omniverse Live Link plugin in iClone
Step 2: Create and Share USD File
- Create a new USD scene in Omniverse Create, saving it on the Nucleus server path
- Copy the USD file’s URL/link
Step 3: Connect iClone to Omniverse
- Open your character project in iClone
- Launch Omniverse Live Link, paste the USD URL
- Enable synchronization for character, animation, and scene
Step 4: Real-time Collaboration and Editing
- Edit character animation in iClone; changes update instantly in Omniverse
- Adjust lighting and materials in Omniverse; updates reflect in iClone
- Optionally add facial capture and physics simulations for enhanced realism
Step 5: Finalize and Export
- Save and merge all changes in Omniverse
- Render high-quality animations using Omniverse Renderer
- Or export FBX/USD files for further use in game engines
Tips
- Ensure USD files are stored on the Omniverse Nucleus server
- Keep FPS settings consistent to avoid animation sync issues
- Use Omniverse Material Builder to optimize material quality
This workflow significantly boosts multi-team collaboration efficiency by enabling real-time synchronized editing of characters and scenes, ideal for game development, film production, and metaverse projects.
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Recommended AI Tools for Generating 3D Motion in 2025

Recommended AI Tools for Generating 3D Motion in 2025
Artificial Intelligence (AI) has transformed 3D motion generation, making it more efficient, accessible, and creative for animators, game developers, and enthusiasts. In the beginning of 2025, several tools leverage AI to streamline the creation of lifelike 3D motion. Below are some of the best options, including Reallusion’s iClone with its AccuPOSE and AccuFACE features, and Character Creator with its Headshot tool, each offering unique strengths for different workflows.
1. DeepMotion Animate 3D
DeepMotion Animate 3D converts video footage into 3D animations using AI-powered motion capture. It tracks body movements from any video source and delivers smooth, realistic motion with features like face and hand tracking. Ideal for creators seeking professional results without specialized hardware, it offers a free tier and paid plans for advanced features.
2. Cascadeur
Cascadeur is a free, physics-based animation tool enhanced by AI. Its algorithms assist with keyframe posing and secondary motion, ensuring natural movements. Compatible with FBX and USD, it integrates with Blender or Unity, making it perfect for precise animation on a budget, with paid upgrades for extra functionality.
3. Rokoko Vision
Rokoko Vision provides free, AI-driven motion capture from webcam or uploaded video. Its single-camera mode suits beginners, while the dual-camera option (paid after a trial) improves accuracy. Exporting to FBX, it’s great for hobbyists or small studios exploring motion capture affordably.
4. Move AI
Move AI uses video from mobile devices to create high-quality 3D motion with real-time previews and studio-grade precision. It’s a top choice for filmmakers and game developers needing fast, accurate animations. A subscription unlocks its full potential, offering scalability for professional projects.
5. Plask Motion
Plask Motion generates studio-quality animations from a single camera, with automated lighting and cinematic effects like motion blur. Supporting exports to Unreal, Maya, and Blender, it’s ideal for polished results in games, films, or social media content.
6. Reallusion iClone (with AccuPOSE and AccuFACE)
Reallusion’s iClone is a real-time 3D animation powerhouse enhanced by AI features like AccuPOSE and AccuFACE.
- AccuPOSE: This AI-assisted posing tool uses trained models and realistic human motion data to guide users in creating natural postures. It offers real-time feedback, control point constraints, and lock presets, allowing precise character manipulation without extensive manual adjustments. AccuPOSE streamlines workflows by combining intuitive controls with AI-driven posture suggestions, making it perfect for animators refining poses efficiently.
- AccuFACE: An AI-powered facial tracker, AccuFACE captures expressions from webcams or pre-recorded video files (minimum 720p at 30fps) using NVIDIA RTX GPU acceleration. It delivers high-quality, real-time facial animation, eliminating the need for expensive hardware. Features include denoising, smoothing filters, and regional strength adjustments to refine tracking, ensuring authentic lip-sync and nuanced expressions. It’s ideal for remote collaboration or animating professional-grade facial performances from diverse video sources.
With Motion LIVE integration, iClone supports live performance capture, while its asset library and Unreal Live Link enhance versatility. A paid license unlocks its full potential for real-time storytelling and animation.
7. Reallusion Character Creator (with Headshot)
Complementing iClone, Reallusion’s Character Creator uses AI to simplify 3D character design and rigging.
- Headshot: This AI-powered plugin rapidly generates fully rigged digital avatars from a single real-person photo. By analyzing the image, Headshot maps facial features onto a 3D model using over 1000 morphs, creating a close likeness in minutes. Users can refine the head shape with sculpting tools or morph sliders, attach it to a pre-built body, and export it for animation in iClone or game engines like Unreal. With 4K texture support (normal, roughness, SSS, etc.), Headshot delivers scan-quality digital humans, perfect for filmmakers, game developers, or creators needing quick, realistic avatars.
Character Creator’s auto-rigging and skinning features ensure animation-readiness, making it a paid but powerful tool for custom character creation.
Why Use AI for 3D Motion?
These tools automate repetitive tasks, enhance realism, and reduce production time. From video-based motion capture to physics-driven posing and rapid avatar generation, AI empowers creators to focus on artistry over technical complexity, benefiting solo artists and large studios alike.
Conclusion
In 2025, DeepMotion Animate 3D, Cascadeur, Rokoko Vision, Move AI, Plask Motion, and Reallusion’s iClone (with AccuPOSE and AccuFACE) and Character Creator (with Headshot) lead the AI-driven 3D motion landscape. Start with free tools like Cascadeur or Rokoko Vision, or dive into iClone’s real-time animation and Character Creator’s rapid avatar creation for professional results. With AI advancing, these tools are shaping a faster, smarter, and more imaginative era of animation.





